STARFIGHTER STATISTICS: OTHER STARFIGHTERS

If you notice any ships that are missing from this list, I hope you would Mail Me and tell me what I am missing and either what it's stats are or where I might find them, if you know one.

STARFIGHTERS

STARFIGHTERS

C-73 Tracker

Craft: Subpro C-73 Tracker
Type: Mulit-purpose starfighter
Scale: Starfighter
Length: 11.5 meters
Skill: Starfighter piloting: C-73 Tracker
Crew: 1
Crew Skill: Varies widely
Cargo Capacity: 60 kilograms
Consumables: 1 day
Cost: 20,000 credits(used)
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 2D
Sensors:

Passive: 10/0D
Scan: 15/1D
Search: 20/1D+1
Focus: 2/3D
Weapons:
Double Laser Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D+1
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

CloakShape Fighter

Craft: Kuat Systems Engineering CloakShape Fighter
Type: Stock multi-purpose starfighter
Scale: Starfighter
Length: 15 meters
Skill: Starfighter piloting: CloakShape
Crew: 1
Crew Skill: Varies
Cargo Capacity: 40 kilograms
Consumables: 1 day
Cost: 15,000(stock and used)
Maneuverability: 1D+1
Space: 6
Atmosphere: 330; 950 kmh
Hull: 4D+2
Weapons:

Double Laser Cannons(fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 4D+2
Dual Concussion Missile Launchers(fire-linked)
Fire Arc: Turret
Skill: Missile weapons
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 7D
Maneuvering Fin
Cost: 5,000
Maneuverability: 2D+2
Hyperdrive Sled
Cost: 15,000
Hyperdrive Multiplier: x3
Nav Computer: Uses R1 unit

Gauntlet Starfighter

Craft: Shobquix Yards' Gauntlet Starfighter
Type: Multi-purpose short range starfighter
Scale: Starfighter
Length: 14 meters
Skill: Starfighter piloting
Crew: 1, gunners: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D
Cargo Capacity: 85 kilograms
Consumables: 2 days
Cost: 165,000(new), 85,000(used)
Maneuverability: 2D
Space: 6
Atmosphere: 295; 850 kmh
Hull: 3D+2
Shields: 1D
Sensors:

Passive: 20/1D
Scan: 35/1D+2
Search: 45/2D
Focus: 5/3D
Weapons:
2 Laser Cannons(fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/10/17
Atmosphere Range: 100-300/1/1.7 km
Damage: 4D
2 Laser Cannons(fire-linked)
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Proton Torpedo Launcher
Fire Arc: Turret
Crew: 1(co-pilot)
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 8D

Hornet Interceptor

Craft: Modified Tenloss Hornet Interceptor
Type: Space superiority starfighter
Scale: Starfighter
Length: 14 meters
Skill: Starfighter piloting: Hornet
Crew: 1
Crew Skill: Starfighter piloting 4D, starship gunnery 4D+1
Cargo Capacity: 80 kilograms
Consumables: 5 days
Cost: 75,000(new), 32,000(used)
Maneuverability: 3D+2
Space: 9
Atmosphere: 400; 1,150 kmh
Hull: 1D+2
Shields: 2D+2
Sensors:

Passive: 20/0D
Scan: 40/1D
Search: 65/2D
Focus: 3/3D
Weapons:
2 Turbo-charged Laser Cannons(fire linked)*
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-4/14/27
Atmosphere Range: 100-400/1.4/2.7 km
Damage: 10D
*Once fired more than three times in a dogfight, the turbo-charged laser cannons rupture on a wild die roll of one, causing 6D damage to the ship itself.
Alternate Weapon Configuration:
2 Laser Cannons(fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/15/25
Atmosphere Range: 100-300/1.5/2.5 km
Damage: 5D+2

Authority IRD

Craft: Authority IRD
Type: Multipurpose starfighter
Scale: Starfighter
Length: 8.5 meters
Skill: Starfighter Piloting: IRD
Crew: 1
Crew Skill: Starfighter piloting: IRD 5D, starship gunnery 4D
Cargo Capacity: 15 kilograms
Consumables: 1 day
Cost: 95,000 credits
Maneuverability: 2D (+2 in atmosphere)
Space: 9
Atmosphere: 295; 850 KMH
Hull: 4D
Sensors:

Passive: 25/0D
Scan: 45/1D
Search: 65/1D+2
Focus: 2/2D+1
Weapons:
2 Twin Blaster Cannons (fire-linked)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D

Pursuer Enforcement Ship

Craft: MandalMotors Pursuer-class Enforcement Ship
Type: Systems Patrol Vehicle
Scale: Starfighter
Length: 30.1 meters
Skill: Starfighter piloting: Pursuer
Crew: 1
Crew Skill: Varies
Passengers: 2, 5(prison cells)
Cargo Capacity: 35 metric tons
Consumables: 5 weeks
Cost: 200,000
Hyperdrive Multiplier: x1
Hyperdrive Backup: x16
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 1D
Sensors:

Passive: 35/1D+1
Scan: 55/2D+1
Search: 80/3D+1
Focus: 3/4D+1
Weapons:
Twin Blaster Cannons(fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D
Two Ion Cannons(fire-linked)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D

R-41 Starchaser

Craft: FreiTek Inc. R-41 Starchaser
Type: Space superiority fighter
Scale: Starfighter
Length: 11 meters
Skill: Starfighter piloting: R-41
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 35 kilograms
Consumables: 2 days
Hyperdrive Multiplier: x1
Nav Computer: Yes
Manuverability: 2D+1
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 2D
Shields: 2D+1
Sensors:

Passive: 20/0D
Scan: 35/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Laser Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Ion Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D

Ssi-ruuvi Battle Droids

Craft: Ssi-ruuvi Swarm-class Battle Droid
Type: Alien drone fighter
Scale: Starfighter
Length: 2 meters
Skill: Special(See below)
Maneuverability: 4D+2
Space: 10
Atmosphere: 415; 1,200 kmh
Hull: 1D
Shields: 1D+2
Sensors:

Passive: 20/2D
Scan: 40/2D+2
Search: 60/3D
Focus: 3/4D
Weapons:
4 Laser Cannons(may be automatically fire-linked by droid)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D
Notes: When controlled directly by Ssi-ruuvi cruisers, battle droids use the following skill die codes: starfighter piloting 4D, starship gunnery 3D+1, starship shields 3D+2. When acting on their own - and merely relaying on data back to Ssi-ruuvi Cruisers - Battle droids have the following skill die codes: starfighter piloting 5D, starship gunnery 4D+1, starship shields 4D+2.

Weapon Damage: A single laser cannon does 3D damage. Two or three of the cannons may be linked together to do 4D damage, while all four cannons may be linked for 5D damage. Fire-linking these weapons can be accomplished automatically.

Energy Absorption: If a battle droid is hit by an incoming laser or turbolaser blast(does not apply for ion cannons, tractor beams, concussion missiles or proton torpedoes) and the intelligence controlling the shields makes a Moderate starship shields roll, the micro-filament grid has been properly aligned to absorb part of the incoming energy. If this is successful, on the next round an extra 1D may be added to either shields or weapon damage or the droid's speed can be improved to Space: 11, Atmosphere: 435; 1,250 kmh for one round. If the ship is heavily damaged or worse, the micro-filament grid is overloaded and the energy is not absorbed.

Sensor Tracking: The highly-radioactive exhaust of Ssi-ruuvi battle droids makes them east to track. Enemy sensor operators get a +2D bonus to sensors when searching for and tracking these ships.

Gamemaster Notes: Ssi-ruuvi battle droids are extremely agile and move erratically in combat. The first time a character battle Ssi-ruuvi droids, he suffers a -1D penalty to starship gunnery(or -2D penalty for capital ship gunnery) for the first five rounds of combat. After this period of time has elapsed, the character has "accustomed" to the odd movements of battle droids and can use his or her full gunnery skill.

T-wing

Craft: Rebel Alliance T-wing
Type: Space superiority fighter
Scale: Starfighter
Length: 10 meters
Skill: Starfighter piloting: T-wing
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 35 kilograms
Consumables: 2 days
Hyperdrive Mulitplier: x1
Nav Computer: Limited to two jumps
Manuverability: 3D
Space: 11
Atmosphere: 435; 1,300kmh
Hull: 2D
Shields: 1D+2
Sensors:

Passive: 20/0D
Scan: 35/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Laser Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D

Toscan 8-Q

Craft: Shobquix Yards Toscan 8-Q Starfighter
Type: Mulit-purpose starfighter
Scale: Starfighter
Length: 10.2 meters
Skill: Starfighter piloting: Toscan 8-Q
Crew: 1
Crew Skill: Varies widely
Cargo Capacity: 75 kilograms
Consumables: 1 day
Cost: 35,000 credits(used)
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 kmh
Hull: 2D
Sensors:

Passive: 15/0D
Scan: 25/+1
Search: 50/1D+2
Focus: 2/2D
Weapons:
2 Laser Cannons
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 km
Damage: 5D

Warpod

Craft: Ulig Abaha Ltd. #2 Warpod
Type: Pinnace
Scale: Starfighter
Length: 20 meters
Skill: Starfighter piloting: #2 Warpod
Crew: 1, gunners: 4
Crew Skill: Varies widely
Passengers: 6(troops)
Cargo Capacity: 1 metric ton
Consumables: 1 day
Cost: 23,000 credits(used)
Maneuverability: 2D+1
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 3D
Shields: 1D
Sensors:

Passive: 15/0D
Scan: 25/+1
Search: 50/1D+2
Focus: 2/2D
Weapons:
Two Laser Cannons(may be fire-linked)
Fire Arc: Turret
Skill: Starship gunnery
Crew: 1
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D(6D if fire-linked)
Plasma Torch Bording Device*
Fire Arc: Front
Skill: Starship gunnery
Crew: 2
Fire Control: 0D
Range: 4 meters
Damage: 8D
Note: The plasma torch boarding device is mounted on a ship's airlock system. The controls are just inside the main airlock. Roll the target ship's hull -2D; if the torch scores a lightly damaged result, it has breached the hull. Once the hull is breached, the torch requires a full minute to cut a one-meter-wide by two-meters-high hole. The extendable boarding tube attaches to the hull and forms an air-tight seal in 30 seconds.

Z-95 Headhunter

Craft: Incom/Subpro Z-95 Headhunter
Type: Multi-purpose starfighter, many variants
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 85 kg
Consumables: 1 day
Cost: 45,000(used, as equipped, no longer available new)
Maneuverability: 1D
Space: 7
Atmosphere: 400; 1,150 kmh
Hull: 4D
Shields: 1D
Sensors:

Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
Two Triple Blasters(fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
Concussion Missiles
Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 7D

Z-95XT Trainer

Craft: Incom/Subpro Z-95XT
Type: In-system courier/training vessel
Scale: Starfighter
Length: 12.2 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 200 kg
Consumables: 1 week
Cost: 49,860(as modified)
Maneuverability: 1D
Space: 6
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 1D+2
Sensors:

Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
Two Triple Blasters(fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D

Z-95 Headhunter

Craft: Incom/Subpro Z-95 Mark I Headhunter
Type: Multi-purpose starfighter
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 50 kg
Consumables: 1 day
Cost: 23,000(in current condition)
Maneuverability: 1D
Space: 5
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 1D
Sensors:

Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
2 Triple Blasters(fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
Concussion Missiles
Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 7D

Zebra Starfighter

Craft: Hyrotii Vehicle Works Zebra Starfighter
Type: Light short range starfighter
Scale: Starfighter
Length: 12.3 meters
Skill: Starfighter piloting
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D
Cargo Capacity: 65 kilograms
Consumables: 1 day
Cost: 65,000(new), 32,000(used)
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 2D
Sensors:

Passive: 15/0D
Scan: 25/1D+1
Search: 45/2D
Focus: 3/2D+2
Weapons:
2 Laser Cannons(fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D

Gunstar Fighter

Craft: Ashar Industries Gunstar-class Assault Craft
Type: Assault Fighter
Scale: Starfighter
Length: 24 meters
Skill: Starfighter piloting: Gunstar fighter
Crew: 2
Crew Skill: Starfighter piloting 4D, starship gunnery 4D, starship shields 3D+2
Passengers: None
Cargo Capacity: 200 kilograms
Consumables: 2 weeks
Cost: 5,000 credits
Hyperdrive Multiplier: x1
Hyperdirve Backup: x10
Nav Computer: Astromech Droid
Maneuverability: 4D
Space: 8
Hull: 4D+2
Shields: 2D+2
Sensors:

Passive: 24/1D
Scan: 50/2D
Search: 75/2D+2
Focus: 5/3D+2
Weapons:
8 Fire Linked Laser Cannons
Fire Arc: 4 Turrets with 2 each
Crew: Gunner
Fire Control: 3D+2
Space Range: 8/15/30
Atmosphere Range: 300/600/900
Damage: 6D
4 Concussion Missle Launcher Tubes
Fire Arc: Front
Crew: Gunner
Fire Control: 2D+1
Space Range: 10/15/25
Atmosphere Range: 500/800/1.3 km
Damage: 7D

Viper Assault Starfighter

Craft: Ashar Industries Viper-class Assault Starfighter
Type: Space superiority starfighter
Scale: Starfighter
Length: 12 meters
Skill: Starfighter piloting: Viper starfighter
Crew: 1
Crew Skill: Starfighter piloting 5D, starship gunnery 4D, starship shields 4D
Passengers: 1
Cargo Capacity: 100 kilograms
Consumables: 1 week
Cost: 1,000 credits
Maneuverability: 4D
Space: 9
Hull: 3D
Shields: 2D
Sensors:

Passive: 25/1D
Scan: 40/2D
Search: 60/3D
Focus: 6/4D
Weapons:
2 Fire Linked Laser Cannons
Fire Arc: front
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 3/12/25
Atmosphere Range: 300/1.2/2.5 km
Damage: 6D
1 Proton Torpedoe Launcher
Fire Arc: front
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 100/300/700
Damage: 9D

Here's a little copyright thing I need to include, that's what WEG told me. So here it is.

�, TM & � 1996 Lucasfilm Ltd. (LFL). All rights reserved. Trademarks of LFL used by West End Games under authorization


Also, so you know, almost everything on here is from what people send me or give me, if something is yours and I didn't ask you if I could use it, that's probably what happened (that someone gave it to me that is)


REBEL CAPITAL SHIPS     REBEL STARFIGHTERS
IMPERIAL CAPITAL SHIPS     IMPERIAL STARFIGHTERS

OTHER CAPITAL SHIPS     OTHER STARFIGHTERS

MILITARY TRANSPORTS     BULK TRANSPORTS     FREIGHTERS
OTHER TRANSPORTS

SPACE STATIONS


Commander Skywalker's Star Wars RPG Post � 1998
http://home.earthlink.net/~tedcushman/lucas/
Lucas Meyers
[email protected]